V1.7 UPDATE LOG
Balance Adjustments
- SOLAR health reduced (10 -> 5)
- Energy Orb resource generation reduced (20 -> 10)
Gameplay Adjustments
- Player Base now has a health cap of 200
- MARINE and BUNKER can no longer be over-healed
Game Content Updates
- Added game guide
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v1.7.1
Fixed the issue where the game would crash when opening the game guide
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v1.7.2
Bug Fixes
- Fixed a replay wave bug
- Fixed some game errors
Balance Adjustments
- Reduced the generation price of MARINE (50 -> 30)
- Decreased the automatic resource generation (50 -> 30)
- Increased the base resource amount (150 -> 300)
- Increased the generation amount of TYRAN
- Increased the movement speed of BUNKER (4 -> 5)
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v1.7.3
Fixed the issue where the guide did not display BUNKER in the game guide
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v1.7.4
Fixed a wave bug when switching levels
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Finally! I feel like I’ve finished this game.
After several rounds of balancing, I’ve managed to bring the difficulty to a level that I’m satisfied with and completed the promised game guide.
I’ve been working on it for 6 days, and it’s been tough. If any updates happen in the future, I think they’ll focus on some unit updates. I hope to bring a richer gaming experience to this game.
Hope you enjoy it!
Warhammer: Grid
Personal Interest Work
Status | In development |
Author | likesunday |
Genre | Strategy |
Tags | Pixel Art |
More posts
- V1.6 UPDATE LOG5 days ago
- V1.5 UPDATE LOG6 days ago
- V1.4 UPDATE LOG6 days ago
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